Oscion Labs

Experiments & prototypes

This is Oscion Labs, a place where I post experiments, prototypes, and all sorts of fun one-off web gadgets. The projects here are not polished or final in appearance or behavior, so you may encounter visual or behavioral bugs. Anything in Oscion Labs may or may not grow into bigger projects, be removed, or stay exactly as it is.

Curious by design • Sometimes weird • Occasionally a glimpse of what may come next

Playable prototype

Binaural Object

A playable sound object for generating binaural beats in real time. Touch, drag, and shape the sound directly instead of treating it like a conventional control panel.

Designed to explore a possible object-language direction for Oscion 2.0.

Playable prototype

Brown Noise Object

A sibling sound object focused on brown noise and ambient masking. Built to explore live mixing, texture shaping, and a more weather-like interaction language.

Pairs especially well with the binaural object in another tab for live mixing.

Playable prototype

Isochronic Object

A sibling sound object focused on isochronic tone generation. For exploration with no headphones required.

Can be paired with the brown noise object for masking.